
Professional Recommendations
Don't take my word for it. Here are a few testimonials from my lovely coworkers. (LinkedIn)

Kris Hammond - Senior Art Producer at Funcom
Managed me directly on Conan Exiles
"Andi has been a standout team member over the years, both as the sole UI artist on our Exiles team and as part of the larger team working on the Dune project. Her many skills include UX design and making wireframes and mockups to define/refine the player experience, producing beautiful icons and other UI elements that fit the aesthetic of the game (no matter what that is), working in UMG and blueprints to implement her own assets, and creating new tools and workflows to improve the quality and efficiency of her work. She is extremely self-driven, a proactive collaborator, and easy to work with. Truly an invaluable asset on any team."
Doug Oglesby - Lead UI/UX Designer at Funcom
Managed me directly on Dune: Awakening
"Before Andi joined our team she was shouldering the entire UI for a previous project including all of the UI art and a hefty amount of the tech UI burden. She brought that experience and capability to Dune Awakening, and with her attention to detail and her well-developed skills in illustration and graphic design, Andi made an immediate impact on the UI of Dune. Andi is conscientious, an excellent collaborator, and was able not only to fit in well with the existing team but also to bring technical improvements to systems we had been using for years.
I would highly recommend Andi to any UI team that is capable of utilizing her many talents, and I envy you the chance to work with her in the future."
I would highly recommend Andi to any UI team that is capable of utilizing her many talents, and I envy you the chance to work with her in the future."
Paul Murphy - Senior UX Designer at Funcom
Worked with me on Dune: Awakening
"Having worked with Andi on Dune: Awakening at Funcom, I would have no reservations about recommending her for future opportunities. Andi is a delight to work with and brings a positive attitude to every meeting. Her attention to artistic detail proved valuable to us when she caught some issues with our icon generation tools and, after working her magic, she brought life into our asset icons.
Andi has shown great initiative and motivation as she is not afraid to dig deep into systems that are unfamiliar to her. If you are considering Andi for a role, you can rest assured that you will not regret the decision."
Kaitlyn Clough - 3D Modeler at Funcom
Worked with me on Conan Exiles
"Andi is amazing. I sat beside her at the office for several years, so I had a good view to see how much effort and time she put in to make the UI and icons of Conan Exiles look amazing. She WAS the UI team for the project during that time. Her attention to detail and determination to get everything done on time despite being last in the pipeline is the reason all the battle pass, shop, icons and menu art for Exiles looks as cohesive and thematically on-point as it does. In addition to being incredibly talented as an artist, she's also a great team member who's fun to be around and will take a break on what she's doing to entertain questions about how the behind-the-scenes UI works. Andi's also incredibly supportive of coworkers. Since she was the person making icons, it was her job to scrutinize assets and make them really shine. Andi would let other artists know when we made something special, and that encouragement was a boost for morale. I can at least say that for me, any time Andi messaged me about something I worked on turning out nice, I wanted to make something better for next time.
So if you need a UI artist who's talented at their work and great as a teammate, pick Andi."
Magnus Skovdahl - Associate Producer at Funcom
Worked with me on Dune: Awakening
"I had the pleasure of working with Andi on Dune: Awakening. She has a great eye for details and is proven in bringing UIs from concept to game. Coming in as the sole UX/UI artist from Conan Exiles she quickly adapted to working with a larger UI team on Dune. While on the team she supported with improving icon pipelines and came up with improvements for existing UIs.
If you’re looking for a talented UI artist that can create great UIs on her own or in collaboration with a larger team, Andi is someone I would highly recommend."
If you’re looking for a talented UI artist that can create great UIs on her own or in collaboration with a larger team, Andi is someone I would highly recommend."
Amanda Gavin-Barker - Producer at Funcom
Worked with me on Conan Exiles
"I worked with Andi on Conan Exiles and Dune: Awakening. She is dedicated to her work, consistently works through tasks quickly, and is proactive about seeking feedback to ensure UI/UX is in line with the creative vision. Andi is keen to acquire new skills and is the first to volunteer if there is a unexplored area to learn. This was especially impactful on Conan Exiles, as Andi was accountable for UX Design, UI mockups, implementation in engine, and more, as the sole UI artist on the project.
Andi's passion for creating engaging player experiences will set any team up for success!"